
ALLEYVILLE: HARBOR 09
A cursed man trapped in a haunted city. |||||||||||||||||||||||||||||| ||| ₮Ⱨɇ Ƈł₮Ɏ ₦ɆVɆⱤ ŞⱠɆɆ₱Ş |||
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
The city never sleeps. It watches. It waits.
You will wander the streets of Alleyville, alone: Through shadows that breathe life into unspeakable horrors. Where secrets pulse in the silence, and danger wears a thousand faces.
You will communicate with inhabitants: The whispers of its people are riddles, their words like smoke. Truths are buried beneath layers of half-remembered lies, each conversation a step into the unknown.
You will pick up artifacts: Lost tools, weapons, and the remnants of a world that no longer cares. What they are, and what they mean, may not be for you to know. But they are yours now.