indiegame.fan
Alex The Ball header art

Alex The Ball

Alex has turned into a ball after an experiment went wrong. Things get even more complicated when he finds himself in a parallel universe. A physics-based 3D platformer that can be completed in one go, if you don't fall, die, or quit.

Steam Page
Release
June 24, 2024
2 years and 39 days ago
Steam Reviews
3 user reviews3 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Alex The Ball?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Alex The Ball?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Alex The Ball self-published or published by Bullet In The Head?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Alex The Ball and Bullet In The Head funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Alex The Ball and Bullet In The Head?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Alex The Ball?Release statusWhether and how the game has been released.

Media

11 items

About the Game

A physics-driven game where every roll, jump, and dash depends on your precision. This isn't just about moving from point A to point B; it’s about mastering momentum and adapting to a world that reacts to your every move.

  • Physics & Momentum: The ball follows the laws of physics. It carries weight and inertia even if you let go of the keys, the world keeps moving.

  • Energy System: You decide your jump height before you take off. Precision and timing are everything. Will you go for a small hop or a massive leap? The choice and the risk is yours.

  • Time-Bending Dash: Use your energy to enter Slow-Mo mode. Aim your trajectory and dash through the air for last-minute rescues or to clear massive gaps.

  • Unlockable Ball Types: From bouncy Basketballs to light Beach balls, discover and unlock different ball types hidden throughout the world. Each comes with its own Weight, Bounciness, and Push Strength that will change how you approach challenges.

  • Interactive Environments: The world is more than just a background. Find the grabbable objects, solve puzzles, and keep pressure-sensitive buttons active. But be careful some floors might crumble beneath you.

  • Enemies: It’s not just gravity you’re fighting. Avoid the clinging tentacles that drain your life.

  • Power-Ups: Find the power-ups to increase your maximum energy. You’ll need every bit of strength to overcome the increasingly difficult parkour sections and puzzles.

Checkpoints are there to catch you but you have to reach them first. Good luck.