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Alex's Tunnel header art

Alex's Tunnel

Get ready for impossible challenges and push your skills to the limit. The pacing of the obstacle avoidance game is very tight. The goal of the game is to score as many points as possible. .

Steam Page
Release
April 1, 2023
3 years and 123 days ago
Steam Reviews
2 user reviews2 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Alex's Tunnel?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Alex's Tunnel?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Alex's Tunnel self-published or published by ClarkCore Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Alex's Tunnel and ClarkCore Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Alex's Tunnel and ClarkCore Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Alex's Tunnel?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Game content:
Alex's Tunnel is a 3D action platformer that's easy to learn, exciting to play, and deep enough to challenge the greatest gamers. You'll be rewarded by manipulating player to run through the game, this fast-paced game is heartbreaking yet engaging and addictive. Enjoy extreme speed, sprint forward and master the movement. In Alex's Tunnel , response and timing are key.
Get ready for impossible challenges and push your skills to the limit. The pacing of the obstacle avoidance game is very tight. The goal of the game is to score as many points as possible. .

operate:
Right W or D Left
Avoid kaleidoscopic obstacles and pick up energy balls along the way
The difficulty of the game increases as the game progresses

feature:
* Difficulty progression.
* Two game modes.
* Competitive, challenging and stimulating
* There is no limit to the level of the level. Try as many times as necessary.
* Simple controls.