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Al[fé]tena

Al[Fé]tena is a role-playing game set in an alternative version of the city of São Paulo in the 1970s, in which an army called Vesorto oppresses the population. Fight, investigate and recruit new characters for your revolution.

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Search Google: Who developed Al[fé]tena?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Al[fé]tena?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Al[fé]tena self-published or published by Gilberto Faria?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Al[fé]tena and Gilberto Faria funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Al[fé]tena and Gilberto Faria and Pollaris Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Al[fé]tena?Release statusWhether and how the game has been released.

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About the Game

Al[Fé]tena is a role-playing game set in an alternative version of the city of São Paulo in the 1970s, in which an army called Vesorto oppresses the population and forbids them to express themselves. In this context, a group of young people, led by journalist Marcela, set out on suicide missions to end the control of Vesorto and his troops.

The basic structure of the game is divided into two parts. During the day, the focus is on the narrative, with the player able to explore some of São Paulo's neighborhoods in search of allies or do casual activities to obtain information, equipment and skills to use in battles. The night period is focused on battles, allowing the player to invade places of influence of the Vesortos, weakening their defenses, rescuing hostages or acquiring documents that can unlock access to new locations during the day. In these dungeons, the player can also obtain new skills and items.