
Ahack Adventure 2: Quest For The Ciggy
A retro-inspired action-adventure game with a focus on exploration and nonlinearity, Ahack Adventure 2 provides a journey through nine increasingly harrowing dungeons, and many genuine secrets to find!
Developer
Publisher
Release
July 18, 2022
4 years and 16 days ago
Steam Reviews
3 user reviews3 reviews66.7%
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Game contextLatest: IGF Team
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Media
6 itemsAbout the Game
Inspired by open world exploration games from the 8-bit era, Ahack Adventure 2 is a journey filled with genuine secrets to discover, dangerous dungeons to delve through, and a multitude of enemies which focus on diverse behavior and mechanical differences to increase difficulty - rather than faltering to the boring solution of having more health and damage.
Ahack Adventure 2 doesn't hold your hand and will require you to think for yourself. However, unlike many of its inspirations, AA2 does not require a walkthrough to finish, with the level and world design silently teaching the player basic concepts they need in order to finish the game.
Key gameplay features:
-Nine dungeons of increasing complexity that expand on the mechanics of the dungeons before it
-A mostly nonlinear overworld to explore, with over a third of all screens containing some hidden secret
-Ten playable Ahacks, each with their own abilities. Use a sword beam, throw grenades, walk on water, become ethereal, and more
-Three difficulty modes to suit your preference, plus a fourth Nightmare difficulty which is hidden to ensure you don't choose it by accident
-No boring tutorials or interstitial narrative, the game pits you right into the action
-Nine unique and challenging boss fights, one at the end of every dungeon
-A generous save system to ensure you don't lose half an hour of progress from one minor mistake
Ahack Adventure 2 doesn't hold your hand and will require you to think for yourself. However, unlike many of its inspirations, AA2 does not require a walkthrough to finish, with the level and world design silently teaching the player basic concepts they need in order to finish the game.
Key gameplay features:
-Nine dungeons of increasing complexity that expand on the mechanics of the dungeons before it
-A mostly nonlinear overworld to explore, with over a third of all screens containing some hidden secret
-Ten playable Ahacks, each with their own abilities. Use a sword beam, throw grenades, walk on water, become ethereal, and more
-Three difficulty modes to suit your preference, plus a fourth Nightmare difficulty which is hidden to ensure you don't choose it by accident
-No boring tutorials or interstitial narrative, the game pits you right into the action
-Nine unique and challenging boss fights, one at the end of every dungeon
-A generous save system to ensure you don't lose half an hour of progress from one minor mistake