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Age of Defense header art

Age of Defense

Age of Defense is a tower defense game full of mind-blowing mayhem. There are tons of monsters and tough defenders in the game each of which fits perfectly into a funny cartoonish setting.

Steam Page
Release
July 29, 2024
2 years and 4 days ago
Steam Reviews
Mostly Positive720 reviews78.1%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The separate publisher has a broad catalog or developer network in the local database.
Search Google: Is Age of Defense self-published or published by Valkyrie Initiative?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Age of Defense and Valkyrie Initiative funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Age of Defense and Battlecruiser Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

12 items

About the Game

Big tribe. Big danger! Monster run. Monsters kills tribe. Player defend. Player kill monsters. Player kill monsters well, get lots of food for defenders. Strong tribe. Player kill monsters bad, monsters kills tribe. Dead tribe, bad player!

Player block road, monster stop. Stopped monster, defenders hit easy.

Defend here. There. Everywhere...

Player use powers. Powers help defenders.

If player good, player listen true stories about tribe. No stories for bad player.

There over 100 different kinds? Must strengthen defense!

Big Boss. Big Fight. Need many brave man.

Many world with many bosses. Each dangerous. Each want eat tribe.

Defenders. 24 kinds. Different. Think long to choose.

Enemy sneaky. Enemy use trick. Hard for defender to protect.

Must win in different places. Must adapt.

Good sounds and music in each world. Must enjoy.

Player smart. Player teach tribe over 100 skills.

Player crafty. Player improve defenders.

Complete condition. Earn point. Difficult. Spend point. Gain abilities. Tribe become stronger. Player become proud.

Blood. Suffering. Madness! Player be part of this!

Player must see all cartoons. Great sense. Big fun!