indiegame.fan
After Crisis: Snowstorm header art

After Crisis: Snowstorm

A game with survival and decryption elements in a frozen world.

Steam Page
Developer
Publisher
Unknown
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Search Google: Who published After Crisis: Snowstorm?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is After Crisis: Snowstorm self-published or published by 哆哔科技?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is After Crisis: Snowstorm and 哆哔科技 funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for After Crisis: Snowstorm and 哆哔科技?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

Collect materials
Look for materials in the ruins after the snowstorm and collect hope for survival.
Adventure exploration
To explore the unknown, is it danger or luck.
Good and evil
In the face of the faltering order in the last world, stick to it or compromise.
Make a choice
Make good use of every resource reasonably and make arduous progress in many choices.


----------------------------------------

1. Now there are more than 100 items in the game, from materials, food, medicine, weapons and armor, etc. The protagonist's family can get these items by searching for materials in the scene, trading with merchants, synthesizing through the workbench, or seizing from others.



2. We have designed dozens of talents for the protagonist, each of which has its own attributes, from influencing the basic character attributes: coldness, health value, the use effect of items, as well as influencing the results of fighting and negotiating with others. Different talents can make the protagonist's family survive in different ways.



3. Yes, we have joined the combat system. Yes, the enemy will appear in the scene. Combat will be affected by player's equipment, weapon type, and talent effects. A set of perfect talent equipment match, can have more powerful combat effectiveness. Fighting is an inevitable conflict in the end, but whether the purpose of fighting is self-defense, saving people or plundering, killing, all depends on your choice.



4. Now we have built dozens of completely different scenes, with different materials, enemies and plots. And part of the content will be randomly generated. We will continue to update and add new scenarios in the subsequent development.



5. We have designed a new world in which all forces, characters and events operate and happen on their own. Under this delicate and fragile balance, every decision we make may trigger the butterfly effect and break the fragile balance.