
AEGYPTUS
Aegyptus is an adventure game which is a bit unique. Explore the open world map by solving puzzles to gain access to the pyramids and escape from the desert and traps.
Developer
Publisher
Release
August 15, 2017
8 years and 354 days ago
Steam Reviews
Mixed40 reviews40.0%
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Game contextLatest: IGF Team
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|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
11 itemsAbout the Game

A game inspired on Egyptian mythology, consist of two different gameplay types, finished the survival-style open world game map and complete the objectives to access the various pyramids where the gameplay changes radically, explores the various dungeons and survive traps. Find the exit and seals the various pyramids to escape from Egyptian gods who try in every way to block you and keep you from escaping away..
Aegyptus is an open world adventure with elements of survival and enigmas, climatic events and a totally hand-drawn story with comics, you're alone in the desert and you have to find a way to escape, search for water springs for not dehydrate yourself, find a way to enter the pyramid and you'll be catapulted into an Egyptian dungeon where in addition to avoid deadly traps you have to escape from anubis fury, the game proposes three totally different gameplay styles alternating: survival, deadly dungeons Full of mortal traps and escape.
. The desert, a huge freely explored borderless map (Completed)
. Day night cycle in real time (Completed)
. First part of the story hand drawn on paper (Completed)
. Rain climatic event that affects the gameplay (water sources fill in during rains but exhaust with the heat of the desert) (Completed)
. Possibility to change visuals between first and third person (Completed)
. Complete hud with stamina, dehydration, batteries and updated targets (Completed)
. Pause menu with keyboard/gamepad commands (actually not configurable) (Completed)
. Over 50 sounds made for the actions of the main character and nice sound for the desert and dungeon atmosphere (Completed)
. 8 complete puzzles (Completed)
. Footprints in real-time terrain so as not to get lost in the desert (Completed)
. Torch to be charged with batteries to fight the night (Completed)
. Titans(giant worms) (Completed)
. First dungeon (Completed)

Currently aegyptus is in the prealpha version and I am working on content that will be released gradually through future patches to make gaming experience even more immersive and addictive.

. Steam emoticons





. 3 dungeons within their respective pyramids with over 20 different types of traps (Work in progress)
. A lot of original hand-made paper designs that will tell the story's evolution and will also be incorporated into gameplay (Work in progress)
. 2 Egyptians boss(anubis and horus) trying to stop at some parts of the dungeons (Work in progress)
. Quick time events in certain sections of the game (Work in progress)
. Steam achievements (Work in progress)
. Steam cards (Work in progress)
Some of these things may change or be modified during project development