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AddForce

Dear fellow Players, Please do not purchase the game anymore because it will become free anytime soon! If you have already purchased it, thanks a million. I do hope you liked it!

Steam Page
Developer
Publisher
Release
September 22, 2017
8 years and 316 days ago
Steam Reviews
Mixed19 reviews68.4%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is AddForce self-published or published by Capiproducts?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is AddForce and Capiproducts funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for AddForce and Attila Vitez?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

10 items

About the Game

AddForce


AddForce takes you to a imaginary miniature solar system where you can travel between planets while you are affected by gravity. You should be aware not to run out of oxygen, fuel or rocket ammunition. These can be obtained by destroying AA Turrets placed on the planets. Avoid crashing into the land, though - that could cost you lots of HP - so try and maneuver carefully. Planets are not only orbiting the Sun as in real life, they are located in random positions to the solar system's main plane; making visuals more fascinating, and reducing distances at the same time.

Physics


Games alike are hard to find for a reason (a reason I know by now) is that simulations require plenty of resources, thus the physics engine must simplify. Fortunately, over time more powerful processors will become available.
Depending on their density and size every planet has its own gravity field. That means if you are standing upside down at the 'bottom' of a planet, you will not fall off; but the movements of the planets can be tracked noticeably.

My First Game


Before purchasing please note: it is my first game to be released. I have tried to set an appropriate price, but there is still room for improvement.