indiegame.fan
Adapta Solva Legacy header art

Adapta Solva Legacy

Adapta Solva is a short puzzle platformer adventure. Play as an Adaptarian to absorb elements from magical shrines to solve puzzles and overcome obstacles. Uncover the truth behind your creation in a world laid to ruin by an unknown cause.

Steam Page
Release
February 14, 2024
2 years and 169 days ago
Steam Reviews
Very Positive94 reviews95.7%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Adapta Solva Legacy self-published or published by Hogeschool West-Vlaanderen?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Adapta Solva Legacy and Hogeschool West-Vlaanderen funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Adapta Solva Legacy and Ares Brazelton and Twannes Claes and Malou De Paepe and Karolinka Fierloos and Dennis Skodda and Jeroen Gesquiere?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

8 items

About the Game

DISCLAIMER

This is an old version of Adapta Solva, one we made during our studies at Howest Digital Arts & Entertainment, there are a lot of issues with this version of the game, especially on terms of performance and clarity.

We, Para Fauna Studios, want to inform our players that we are working on a new and improved version of Adapta Solva, where the issues mentioned above have been addressed. Alongside a huge update on gameplay, level design, game feel and flow and story. 

Description

Absorb elements from magical shrines to solve puzzles and overcome obstacles in this cute and short little adventure where you follow a magical creature in a world laid to ruin by an unknown cause.

On your adventure you can collect any of the following three elements from different elemental shrines and use their unique properties and abilities to solve the puzzles and unlock the next areas.

  • Stone is the heaviest and the strongest of the elements, use your ground slam or punch ability to break certain walls and floors or to punch heavy boulders around

  • Slime is a sticky but bouncy element, use it to jump higher, pass through grates and climb up sticky walls. You can also leave behind a gooey slimeball that will disappear after a short time. You also have to be careful though, since slime isn't fully solid it will dissolve into water!

  • Crystal is the final collectable element and it's surprisingly slippery, use it to crystalize bodies of water so you can walk across and be able to push boulders and slimeballs on top of it.

Uncover the mysteries as you follow a magical creature capable of absorbing elements from magical shrines, as they uncover more and more about how they were created and why the world has fallen into ruin. Explore your surroundings to find ancient artifacts and items from the locals as well as murals drawn by the ancient civilization that depict the story of world.

This game was made by 6 students as a group project assignment for their third year at Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium. We want to give a special thanks to our supervisors, Dave Van Verdegem and Tristan Clarysse who helped us through the 11 week process of making the game.