
Acro FS
Acro FS is a recreational, stick-and-rudder flight simulator for high-performance aerobatic aircraft. Practice your routine, race against the clock, or just get up there and fly - the checklist is done and the engine is running.
Developer
Publisher
Release
May 23, 2018
8 years and 73 days ago
Steam Reviews
Mixed222 reviews57.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
23 itemsAbout the Game
By Aviators, For Gamers


Acro FS is a stick-and-rudder aerobatic flight simulator created by Jim Bourke, airshow pilot and member of the US Unlimited Aerobatic Team. Designed from the ground up to accurately simulate aerobatic flight, it allows you to experience what it’s like to strap into a high-performance stunt plane and take to the sky. Take control of an aerobatic airplane, throttle up, and discover what you can do. There’s no navigation, no radios - just a lot of horsepower in a state-of-the-art aircraft.
Exciting Features


- High Speed Racing: Challenging Entertainment
- Virtual Reality Immersion: Oculus, SteamVR, or Windows Mixed Reality
- Expansive World Design: Hundreds of Thousands of Square Miles to Explore
- Environmental Controls: Wind, Precipitation, Daylight At Your Command
- Stunning Visual Detail: Powered by Unigine2
- Impressive Physics: Accurate, Predictive, Component Based Simulation
- Multi-controller Support: Use Your Multi-USB Cockpit System
Controller Required!


Acro FS requires a controller to fly. For good control, you'll need a 4-axis controller. A gamepad will work, as will "3D" flight sticks that include pitch, roll, yaw, and throttle. For best results, you can also use an RC-style controller that places these controls on two sticks, or muliti-USB systems with stick, throttle, and rudder pedals.