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Abettor header art

Abettor

Abettor is a top-down shooter where enemies constantly spawn all around you. In this game, not only does the world generate around you, but the enemies do as well. Kill as many enemies and achieve your highest score. How many can you kill in Abettor?

Steam Page
Developer
Publisher
Release
September 25, 2021
4 years and 312 days ago
Steam Reviews
Positive23 reviews82.6%

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Search Google: Who developed Abettor?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Abettor?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Abettor self-published or published by Justin Avila?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Abettor and Justin Avila funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Abettor and Justin Avila?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Abettor?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Hey Gamers,

Overview

This is a top-down survivor shooting game, where your goal is to kill as many enemies as possible. In this game, the world and enemies generate around you, creating a bullet hell scenario where you are constantly struggling to survive. Enemies will spawn off screen and will face and head towards you, so be on guard at all times.

Features

  • Tutorial
  • Score and High Score (based on number of enemies killed)
  • Epic sound track by Gabe Orellana
  • Cool sprites from the Youtube channel Brackeys

About the Developer

Hello, I am a young game developer, currently in my senior year of Uni, majoring in Civil Engineering. I have been learning Unity on my off-time for four years now and am finally publishing my first game to Steam. Last year I made several mods for the game Endless Legend, and even made a Youtube channel teaching people how to mod the game. I will try to update the game as frequently as I can, but that all depends on the amount of work I have.

Future Plans

I plan to add a story to this, as well as add more music and better graphics. As for the gameplay, I plan to add RPG elements to make the game more dynamic. I also plan to improve the AI so that enemies can dodge bullets. Technically that is a feature already, but because there are many bullets on the screen, the AI doesnt have enough time to dodge all of them.