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A Week in Paradise

A Week in Paradise is a narrative mystery where you find yourself in a bar called Paradise. Have a drink each night with its mysterious regular and discover how deeply your stories connect. Hunt down clues in your dreams to find out why you end up here every day, and what keeps you coming back.

Steam Page
Developer
Release
June 5, 2026
58 days ago
Steam Reviews
Positive19 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is A Week in Paradise self-published or published by Soft Serve Games and Etrikia?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is A Week in Paradise and Soft Serve Games and Etrikia funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for A Week in Paradise and Etrikia?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

"Welcome to Paradise, where every drink tastes like Heaven."

A Week in Paradise is an introspective game that explores ideas between the lines of optimism, realism, and cynicism. You play through the eyes of an alcoholic, Damien. Stumbling into a bar called Paradise, you meet Charlene, a jazz singer who's falling into a rut of her own. 

The mysterious circumstances that connect your stories make you reflect on your regrets, ambitions, and relationships with each other as memories bubble to the surface. Hunt down additional clues in your dreams to untangle the mystery that ties you, this pub, and its sole patron, together.

Your choices heavily impact the conversations each day to unlock one of 5 endings.

Will you be able to move past your mistakes, or wallow in them?

Features:

  • Choice-driven narrative: you decide the outcome by shaping the protagonist’s perception.

  • Emotional themes: Trust, purpose, family? What’s important to you?

  • Ambient atmosphere: have a drink in the lounge at the quiet late night hours while you chat 'til morning.

  • 20k words, 1-3 hours of gameplay with replay-ability.

  • Cumulative Endings: Endings are not based on a single choice, but the totality of your experience. 

  • Story interaction: sorting through your memories takes effort.