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A Sinister Glitch header art

A Sinister Glitch

You're a punk hacking into the cameras and devices of an abandoned building. Except it's not really abandoned, and whatever inhabits it senses your presence and plans to eliminate you.

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March 22, 2026
133 days ago
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Search Google: Who developed A Sinister Glitch?Developer scaleThe operating scale of the game's developer.
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Search Google: Is A Sinister Glitch self-published or published by Lynx?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for A Sinister Glitch and Lynx?Creative controlWho appears to retain creative control of the game.
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About the Game

A LITTLE BACKGROUND:

You're a hacker-punk at your lowest point: jobless, single, friendless, and without family. This job could save your life. All you have to do is penetrate the security of an abandoned government facility, hack into the cameras and devices that allow you to explore it and find the anomaly.

The problem is, the building isn't really abandoned, and the entity that inhabits it, doesn't want to be disturbed.

THE PROPOSAL (OR HOOK ;) )

Experience this adventure through the software deadFish(), an ingenious camera navigation system that presents the player with a fun challenge as they traverse the map and access even the most remote corners to find the bug.

A PROMISE FOR THE FUTURE:

This game is the first installment in the DeadFish series. It introduces the mechanic that will be a constant throughout all the games: hacking cameras and terminals to navigate the physical world.

This mechanic tests your sense of direction; there will come a time when you won't need to look at the map, just the coordinates will be enough.

Future installments will add more hackable objects, from vehicles to weapons and combat suits. This is your chance to practice using this mechanic to get the most out of the games to come.