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A Passing in the Night

In the dead of night, Kai wakes from a dream. Walk aimlessly in a surreal town among apparitions, to escape reality, to pass the time. Time only matters to the living.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
PLAYISM meets the large-publisher game and partner thresholds.
Search Google: Is A Passing in the Night self-published or published by PLAYISM?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is A Passing in the Night and PLAYISM funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for A Passing in the Night and .iris?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

A demon approaches Kai during a night walk, and gives him one hour to decide whether or not to give the demon his most precious memory in exchange for freedom from worldly pain. During this little time he is given, will Kai keep his memories and deal with the pain of waking life? Is it better to sacrifice what is precious to him and escape reality? Or will he continue to wander the streets, searching for answers in the dark where strange beings await him?



Immerse yourself in a third-person adventure in which you take a timed night walk. Explore a reactive and surreal neighborhood where reality bends and spirits lurk in the shadows. Converse with other lost wanderers and reclaim hope in a bleak world.