indiegame.fan
A Light header art

A Light

Explore a living world shaped by ancient guardians. Defeat them to gain relics, alter the land, and open new paths — but every victory reshapes the world around you. Choose your order, adapt to changing environments, and uncover the truth behind the prison inside the sun.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed A Light?Developer scaleThe operating scale of the game's developer.
Search Google: Who published A Light?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is A Light self-published or published by Noimad Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is A Light and Noimad Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for A Light and Noimad Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of A Light?Release statusWhether and how the game has been released.

Media

9 items

About the Game

A Light is a Story campaign-based sandbox game where you play as the Shell, a mysterious being on a mission to rescue their beloved—imprisoned inside the sun. To break the chains that bind them, you must defeat the ancient guardians keeping the solar prison intact.

Explore. Fight. Break the cycle.

Free the One Inside the Sun

You are The Shell, a lone being searching for the one imprisoned inside the sun.

Ancient guardians hold the solar prison together.
To reach the heart of it, you must defeat them.

But every guardian you destroy reshapes the world that depends on them.

A World Built on Guardians

Guardians are not just enemies.
They are foundations of the world itself.

When one falls:

• Regions begin to transform
• Environmental forces weaken or shift
• Familiar paths may disappear
• New routes may emerge

Power always comes with consequences.

Choose When to Act

There is no fixed order.

Choose which guardian to confront and when.

Defeating one early may grant powerful relics —
but it may also change the balance of the world in ways that alter your entire journey.

Every campaign can unfold differently based on your decisions.

Exploration as Understanding

Traverse interconnected biomes shaped by the presence of guardians.

• Discover hidden routes
• Return to transformed regions
• Adapt to shifting terrain
• Decide what to preserve — and what to sacrifice

The land evolves with your choices.

Gameplay Features

• Single-player campaign experience
• Non-linear guardian encounters
• World-altering progression system
• Ability-based exploration
• Atmospheric environments and original soundtrack

Development Status

A Light is currently in early development.

Core guardian mechanics, world interaction systems, and visual direction are actively being refined.

A Kickstarter campaign is planned to support expanded production quality, including animation polish, sound design, and additional content.

Follow the Journey

Wishlist A Light to stay updated and be notified when the journey begins.