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À la carte header art

À la carte

À la carte is a single-player game based on balance. Step into the black lacquered shoes of an Italian waiter, whose rumoured specialty is clearing the tables after dinner. Indulge the bizarre requests of your customers, and challenge the laws of physics with your balancing skills.

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Search Google: Who developed À la carte?Developer scaleThe operating scale of the game's developer.
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Search Google: Is À la carte self-published or published by Villa Delfina?Publisher statusHow the game's publishing relationship is classified.
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Media

6 items

About the Game

The gameplay

A chaotic and absurd adventure set in a grimy Italian restaurant. Push the laws of Newton to their limits, combine objects with different shapes, and earn stellar reviews to upgrade your waiter setup.

The cast

Talk to seven bizarre characters and try to uncover their deepest secrets. A small clue: they’re all obsessed with abnormally tall piles of dishes, and they’re counting on YOU to satisfy their peculiar fetish.

The dish towers

A plethora of weird objects is waiting to be piled up on the tray, or dramatically crashed on the ground. Exploit their shape to build daring structures and explore their relationship with Italian food culture and the characters’ stories.

Features

  • Singleplayer physics-based mechanics that offer a warm welcome for newcomers and expert players alike

  • Upgrade system built to let you customize your dish-piling setup

  • Dreamlike story setting with a group of unapologetically outspoken characters

  • Groovy soundtrack that crosses a free-jazz vein with vintage dreamy synths

  • Grungy flat art style inspired by the Italian design of the Sixties

  • Unique and grotesque sense of humor