
A Fine Mess
A moon shattered in the sky, a city destroyed and a mysterious woman in an age-old outfit, biding her time on the beach as if none had happened.
Developer
Publisher
Release
February 23, 2018
8 years and 161 days ago
Steam Reviews
Mostly Positive30 reviews76.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
You find yourself on a strange island where the civilization has ended. Up on the sky you see the moon shattered, distant cities destroyed and a mysterious woman in an age-old outfit, biding her time on the beach as if none of it happened.
As you traverse this uncanny surrounding, you start to unravel its mysteries.
This is an impressionist art-game about love and loss, a tribute to our dear friend Deger Deniz. In order to piece all the puzzles, you might need to search beyond the game itself.
The game lasts about 30 to 60 mins, depending on how keen you are to find all the secrets and unlock all the achievements.
Music by Cava Grande.
Follow Santima Games Facebook Page:
As you traverse this uncanny surrounding, you start to unravel its mysteries.
This is an impressionist art-game about love and loss, a tribute to our dear friend Deger Deniz. In order to piece all the puzzles, you might need to search beyond the game itself.
The game lasts about 30 to 60 mins, depending on how keen you are to find all the secrets and unlock all the achievements.
Music by Cava Grande.
Follow Santima Games Facebook Page: