
A Bird Story
An experimental short from the creator of To the Moon & Finding Paradise: A simple & surreal 1-hour interactive animation about a boy and an injured bird, told without dialogues.If you're looking for To the Moon-like experience, I'd suggest playing Finding Paradise first.
Developer
Publisher
Release
November 7, 2014
11 years and 271 days ago
Steam Reviews
Very Positive10,787 reviews85.0%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Note: This is not To the Moon's sequel, but rather a small experimental project.
---------------------------------------------------------------------------
From the creator of To the Moon and Finding Paradise: A simple, wordless 1-hour short about a boy who found an injured bird, told through a blur between reality and imagination.
A Bird Story is an interactive pixel animation with the sole purpose of telling a simple story. It is a standalone narrative, with its own beginning and ending.
---------------------------------------------------------------------------
From the creator of To the Moon and Finding Paradise: A simple, wordless 1-hour short about a boy who found an injured bird, told through a blur between reality and imagination.
A Bird Story is an interactive pixel animation with the sole purpose of telling a simple story. It is a standalone narrative, with its own beginning and ending.
Key Features
- A story-driven experience with no dialogues
- A mix between adventure game elements and classic RPG aesthetics
- An original soundtrack tailored to the narrative
- An espresso execution with no time drains