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7 Wonders II

Journey back in time with the 7 Wonders series to when magnificent structures were being built in far away lands. Enjoy challenging match-3 gameplay in a newly enhanced interactive environment where you not only learn about marvelous new wonders such as Stonehenge and Taj Mahal, but also watch them come to life piece by piece before your...

Developer
Release
June 10, 2008
18 years and 103 days ago
Steam Reviews
Very Positive213 reviews80.8%
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Accelerate Games meets the large-publisher game and partner thresholds.
Search Google: Is 7 Wonders II self-published or published by Accelerate Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 7 Wonders II and Accelerate Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 7 Wonders II and MumboJumbo?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
Accelerate Games is listed as a separate publisher for this release.

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About the Game

Journey back in time with the 7 Wonders series to when magnificent structures were being built in far away lands. Enjoy challenging match-3 gameplay in a newly enhanced interactive environment where you not only learn about marvelous new wonders such as Stonehenge and Taj Mahal, but also watch them come to life piece by piece before your very eyes.
  • Incredibly enhanced animation
  • New explosive power-ups such as the Single Cell Bomb, Chameleon and Timer Freeze
  • Seven all new locations to explore and Wonders to learn about
  • Take part in the construction by choosing what section of the Wonders to build first and visually see the progress on the screen and the game board
  • Strategically match, using a limited number, to get critical pieces down the board
  • Utilize a new shuffle option to refresh the board and keep the game moving

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