
69 Ways to Kill a Zombie
Experience the innovative "LOCO" motion VR movement system to grind through hordes of physics-based zombies! Weapons? We give you over 60 tools to unleash Your creativity - guns, explosives, traps, swords, bows, spears! A true first peek into the future of VR movement.
Developer
Publisher
Release
June 8, 2017
9 years and 57 days ago
Steam Reviews
Mixed138 reviews63.8%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
7 itemsAbout the Game
1st zombie shooter EVER where you must physically move your hands in a natural walking motion to run in the game!!
- Get creative with killing, using various weapons, explosives, traps and tools hidden all over the dark and twisted environments.
- Pickup random power-ups in order to survive just a little longer!
- There is no animations, everything is physics-based movement and interaction.
- 3 atmospheric maps with pure horror sound effects. ( Several NEW maps coming soon )
- 60+ weapons with unique handling and special effects