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3d Maze In Space header art

3d Maze In Space

3d labyrinth with procedurally generated levels. Character wakes up in an incomprehensible place and gradually remembers what happened, while making his assumptions about where he got into.

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Developer
Publisher
Release
May 28, 2020
6 years and 66 days ago
Steam Reviews
5 user reviews5 reviews40.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed 3d Maze In Space?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 3d Maze In Space?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 3d Maze In Space self-published or published by Ivan Pichugin?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 3d Maze In Space and Ivan Pichugin funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 3d Maze In Space and Ivan Pichugin?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 3d Maze In Space?Release statusWhether and how the game has been released.

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About the Game

"3d Maze In Space" is a 3d labyrinth with procedurally generated levels. The levels themselves are islands connected by vertical and horizontal lintels. After the level is generated, the player and the exit portal are placed in it, which must be reached in order to pass the level. The game has 2 modes: a small storyline and a custom game.
In the plot, the character wakes up in an incomprehensible place and gradually remembers what happened, while building his assumptions about where he got into.
In a user game, the player sets the level of complexity and can set, or use the ready-made seed for generation. The complexity of the levels of the user game can be much higher than the plot levels.