...INDIE

Developer
Publisher
Release
November 14, 2013
12 years and 352 days ago
Steam Reviews
Mixed489 reviews51.3%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
3079 is a futuristic, open-world action first-person role playing game. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it![/b]
Please follow Phr00t's Software for giveaways, updates & more!
You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself.
On Windows, if you have trouble, you may need to uninstall other versions of Java.
You can get Java from:
Please follow Phr00t's Software for giveaways, updates & more!
You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself.
Java Requirement
Make sure you have Java 7 Update 45 (or better) installed!On Windows, if you have trouble, you may need to uninstall other versions of Java.
You can get Java from:
Key Features
- Trading Cards are here!
- Practically endless, open-world exploration
- Futuristic weapons and items procedurally generated for endless character equipment
- Difficulty that increases as you explore further (don't worry, items get better too!)
- Fully functional Multiplayer with Twitter integration
- Procedurally generated quests for rewards and story advancement
- Fortress building using a construction tool
- Body-part specific damage calculation and dismemberment: Head Shot!
- Skill system for things like engineering, charisma and camouflage
- Different biomes (grassland, mountains, snow, poison, desert, sea etc.)
- Complete storyline that has a start, middle and end
- Sloped surfaces and higher polygon models gives the world a new, less "blocky" look
- Challenging artificial intelligence -- enemies and allies will dodge, follow, inspect sounds etc.
- 3D effects like anti-aliasing, damage & underwater blurring
- Soft ray-traced lighting (makes for nice shadows to hide in)
- A very fast, efficient multithreaded engine for smooth, high FPS gameplay almost completely free of "lag"
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