
Developer
Publisher
Release
July 23, 2020
6 years and 11 days ago
Steam Reviews
Positive11 reviews81.8%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
300k - the Game
...is a funny implementation of the cellular automaton theory. in this game, the basics of this theory have been pushed to the extreme and a game capable kind by adding funny extras to manipulate created populations. so you can battle against the computer or against other players. your moves are absolutely free. also, u can deploy every single cell/pixel packet wherever you want.or quickly said: it's a game in wich the players make their moves alternately like in board games like chess or similar. so you set 100 of your own pixel packets with each move to the 600x600 matchfield. these pixels, like those of the opponent, then develop automatically. whoever has the largest share of a total of 300k pixels on the field wins!
so if you want, you can read the exact game rules in the screenshots.
Beta-Version
well, i wrote this game (with very minimalistic graphic) within a few weeks and it works fine and stable. but this short time of development says that there is still a lot to do. ask like: is the game easy to understand? is my broken english a big problem? XD are there any technical problems? is the game missing something (more story, goals, correction of difficulty of cpu-player...)? ...therefore I would like to test the game for a while as a beta version.ya, there is still a lot to do!