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30 DAYS. ALONE. ADRIFT. header art

30 DAYS. ALONE. ADRIFT.

You are the only engineer on board an autonomous cargo ship drifting in the South China Sea 🌊 after a system failure. Explore containers, craft tools, repair mechanisms, furnish your cabin, and survive among dangers, strange finds, and self-irony.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 30 DAYS. ALONE. ADRIFT. and Saito Soki funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Alone on board

You are the only engineer on an autonomous cargo ship 🚢 drifting through the South China Sea 🌊 after a system failure ⚡. Engines are silent, communication is lost, and you are left alone, trying to survive and maybe laugh at your situation.

Exploration and adventure

Every day is a challenge, and every container may hold something useful, strange, or hilariously unexpected. Food, tools, weapons, and bizarre items all await discovery.

Crafting and base building

Gather resources to craft tools, weapons, and shelters. Furnish your cabin 🛏️ and create safe spaces for rest and storing your loot. Broken parts of the ship can also be repurposed for repairs and experiments.

Puzzles and system repair

Repair malfunctioning mechanisms, solve logic puzzles, and try to regain control of the ship. Attention, ingenuity, and engineering skills are required.

Movement and transport

Find vehicles like small boats and trolleys to explore the ship faster and access hard-to-reach areas.

Health and threats

Monitor hunger, thirst, fatigue, seasickness, and injuries. First aid kits and medicine help recovery, but dangers like wildlife attacks and accidents lurk on board.

Mental state and self-irony

Loneliness affects your sanity. Hallucinations and strange sounds can make ordinary objects appear terrifying or comical. Every decision is both a risk and an opportunity for self-irony.

Survival and legend

Repair the ship or embrace the drift and enjoy the adventure. Will you survive and become the legend of a ship full of strange finds, puzzles, and unexpected humor? Add 30 Days. Alone. Adrift. to your wishlist and show the ocean 🌊 that an engineer can survive… with style and humor.