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23 Days

Trapped within an ancient darkness, Alex faces an unknown force that knows him better than he knows himself. 23 Days is a first-person psychological, atmospheric adventure about survival, choice, and the price of escape. Each day here is a step toward freedom… or a step into the void.

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Search Google: Who developed 23 Days?Developer scaleThe operating scale of the game's developer.
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About the Game

23 Days is an atmospheric first-person psychological horror game where each new day becomes an increasingly terrifying trial.

After an unexplained incident, Alex Ryan awakens in his own home and realizes that the familiar world has disappeared. Beyond the windows is a blinding white light, the doors are tightly sealed, and the house itself begins to change.

The only voice from outside belongs to Morgan. He claims to know the way to salvation.

Following Morgan's instructions, Alex finds himself in places where reality no longer obeys familiar laws.

Over the course of 23 days, he must explore ever-changing locations, confront his deepest fears, and endure events that increasingly blur the line between reality and nightmare. But with each passing day, the world grows more distorted, and the familiar reality begins to collapse. Alex must preserve his will as an ancient darkness sinks ever deeper into his mind.

Each new day brings the inevitable ending closer. When the twenty-third day arrives, there will be no way back.

Game Features

  • Atmospheric first-person psychological horror focused on story and immersion.

  • A narrative divided into 23 playable days.

  • Exploration of the environment and gradual discovery of the story.

  • A world that changes with each passing day under the influence of an ancient force.

  • Minimal puzzles — the primary focus is on exploration, atmosphere, and storytelling.

  • An original mythology that gradually unfolds throughout the game.

  • Secrets and hidden events for the most observant players.

From the Developer

23 Days is the work of a solo developer and has been in development for over 7 years. The game features more than 55 handcrafted locations, each serving as part of the larger story.