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1666: Amsterdam

Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.

Release
August 25, 2026
65 days ago
Steam Reviews
Mixed1,036 reviews63.8%
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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 1666: Amsterdam and Panache Digital Games funded?FundingThe known source of funding behind the game.
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Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Amsterdam, 1666.  A city built on wealth, power, and sheer will, but now fueled by a sinister force it did not forge…

Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.

Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.

Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.

The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.

Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.

Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.

From the creators of Ancestors: The Humankind Odyssey

Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.

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