indiegame.fan
13 AM header art

13 AM

An hour-long tower defense game. The clock strikes 13 AM, which means that the Visitors are coming to your house. Place a variety of ghosts to defend yourself and to light up the darkness. Can you survive for one hour?

Steam Page
Developer
Publisher
Release
November 24, 2025
251 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed 13 AM?Developer scaleThe operating scale of the game's developer.
Search Google: Who published 13 AM?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is 13 AM self-published or published by Leek Dice?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 13 AM and Leek Dice funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 13 AM and Leek Dice?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of 13 AM?Release statusWhether and how the game has been released.

Media

7 items

About the Game

An hour-long tower defense game. The clock strikes 13 AM, which means that the Visitors are coming to your house. Place a variety of ghosts to defend yourself and to light up the darkness. Can you survive for one hour?

Story

The clock should have gone from 12:59 AM to 1 AM. However, it now shows 13 AM, an hour that shouldn’t exist. An eye has appeared on your computer screen, informing you that you’re about to receive visitors and that you must stop them from entering your home for one hour. Your only means of defense is a security program on your computer that lets you view a security camera feed and deploy holographic ghosts capable of making the visitors disappear. Throughout the story, you’ll speak with the strange eye on your screen while trying to survive through this impossible hour.

Gameplay

The game is a tower defense title, a type of strategy game where you place units to defend a location. In this case, you place ghosts in a hallway to protect your home. There are different types of ghosts that unlock as you progress. You start with the Luminous Ghost, which lights up the hallway and generates plasma. When a ghost turns black, you can click on it to gain one plasma point. You’ll need to spend plasma points to place any kind of ghost. Another ghost you begin with is the Orboo, which shoots energy orbs at the visitors to damage them. Place Orboos farther from the visitors so they can attack from a distance. Keep in mind that if a visitor touches a ghost, the ghost disappears, so it’s riskier to place them near the end of the hallway.

The game is divided into 12 levels, each lasting 5 minutes. You start every level with just one plasma point and no ghosts placed in the hallway. Visitors appear throughout each level, and as time passes, they become tougher and more numerous. You don’t need to destroy them all, you just have to survive for 5 minutes, though that usually means defeating as many of them as possible. If a visitor reaches your house (the end of the hallway), you lose and must restart the level from the beginning. The game auto-saves your progress, so even though it’s a short videogame, you can play it across multiple sessions without worrying about losing your progress.