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12 MONTHS TO LAUNCH header art

12 MONTHS TO LAUNCH

A lighthearted resource-management game of running an indie game studio! Play as a first-time indie game producer, making critical decisions for your team's future while balancing quality against viral appeal. Will you become a laughingstock among players, or a shining star in the industry?

Developer
Publisher
Release
January 9, 2026
289 days ago
Steam Reviews
Mostly Positive17 reviews76.5%
...INDIE
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is 12 MONTHS TO LAUNCH and BroBroStudio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for 12 MONTHS TO LAUNCH and BroBroStudio?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

🎲 A lighthearted resource-management game of running an indie game studio!

Experience 12 intense months in-game, and a spectacular masterpiece will launch! You are that producer!

 

🎲 Key Features

• Manage and grow your own indie game studio as a rookie entrepreneur out to prove your worth!

• Unlock and expand your empire: from a cramped studio to meeting rooms, game expos, and publisher deals!

• Tackle crises that threaten your project during both development and publishing!

• Recruit a team of partners — there's strength in numbers!

• Experience five distinct endings!

 

🎲 ——Will you end up a meme among players, or a legend in the gaming world?

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