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12 HOURS header art

12 HOURS

The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly.

Release
June 7, 2019
7 years and 104 days ago
Steam Reviews
Mixed71 reviews52.1%
...INDIE
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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Updated: Jul 14, 2026FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game



Indie horor from the first person. The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly.

What is available in the early version:
- large game level;
- enemies;
- the level is generated each time in a new way;
- creepy atmosphere;
- story mini-quest.

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