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100% Plasma Vitae header art

100% Plasma Vitae

Point and click game, with emphasis on narrative, time management, and luck on the dice!

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Developer
Publisher
Release
March 28, 2025
1 year and 126 days ago
Steam Reviews
8 user reviews8 reviews87.5%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is 100% Plasma Vitae self-published or published by H7 Games?Publisher statusHow the game's publishing relationship is classified.
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Media

6 items

About the Game

You’re a musician hired by a cruising line, and will be aboard the Santa Felicidade cruise ship for seven days. The ship will set out from Belém, making five stops: Maceió, Salvador, Búzios, Santos, and its final destination, Paranaguá, where you’ll disembark.

Your goal is to find inspiration and compose four songs for your new album, 100% Plasma Vitae. To do this, you’ll look for people that can express the emotions you want to convey in your compositions, they being: ambition, vivacity, tranquility, and intellect. Such a task will require connections, social sharpness, and careful planning, apart from a little luck, like everything else in life, but you’re sure that you’re capable of it.

Nonetheless, good luck, and bon voyage.

Unique dialogue answer mechanic

Overcome your creative block by developing your relationship with the characters, and discovering their own wacky stories. Progress is made through a dice rolling mechanic, which can be entirely based on luck or explored strategically by planning the distribution of the character's attribute points, the VITA system: Vivacity, Intellect, Tranquility, and Ambition, each associated with a character.

There are four dialogues and four interactions for each character. Answer points in interactions must be greater than creative block points to succeed in the dialogues. Fixed and temporary attribute points increase your chances of advancing.

By succeeding in the dialogue, the creative block is overcome, and so the character become inspired to add a new instrument to the album's composition. When the whole story of one character is told, and you had successful in the dialogues, the song that represents said character will be completed. The objective is to finish all songs before the end of the cruise route, thus completing the album 100% Plasma Vitae.

Exclusive content

The game takes place on the Brazilian coast, on a cruise ship. Visit different sections of the ship, and interact with each one in distinct ways, making use of your attributes and game progress. Work, have fun, and get to know the story of each of the characters.

4 characters to interact with, each representing one of the characteristics sought by the protagonist, all with unique art and story:

  • Alice, the cold poker player, and her story involving poker, cults, and a lot of mystery;

  • Beth, the intense Olympic swimmer, and her story about the origins of her unprecedented fascination with water;

  • Ohana, the ambitious director of a hotel chain, and her story about a curious event that shaped her career;

  • Anabela, the shy and intelligent translator, and her story about translating a book that only she could understand;

Could there be a connection between each of the stories?...

Other features

4 difficulty levels, divided into blood types, which will determine the character's initial attributes, making progress easier or more difficult;

4 soundtracks that will be composed as the player progresses, and which will result in the music album called 100% Plasma Vitae.