
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Aug 12, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Aug 12, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Aug 12, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Aug 12, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
A short incremental game about mining pixels to find the one golden pixel.
Shoot balls to mine pixels. Use the mined pixels as a currency to shoot more balls. Explore the procedurally generated environment to find special upgrade-pixels that can be used for unlocking new balls and upgrading their unique ball-abilities. Dig out hidden objects and find the Golden Pixel, hidden somewhere among the 10 million pixels.
Features
Uncover A Huge World: Explore a huge world of 10 million mineable pixels. (For reference, the world is 1000x bigger than the what you see in the GIF above)
Handcrafted & Procedural: The procedurally generated mineable environment makes every play through unique. Hidden inside the world you will find solid objects that have been carefully handcrafted.
7 Balls With Unique Abilities: Each ball color has a unique ability. The Blue Directional Ball only goes in a straight vertical or horizontal line. The Red Smash Ball hits pixels in a surrounding area upon impact. The Green Poison Ball poisons pixels upon impact, and will erode the pixels over time while spreading to nearby pixels. And more!
Balls Go Brrrr!: The game physics supports thousands of balls, simultaneously bouncing around and breaking pixels, at a stable 60+ FPS frame rate.
YouTube Videos
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